Artist Statement

As an artist I try to create work that is fully ‘contemporary’. Multiplicity, dynamics, continuous change and movement are essential contemporary ideas for me, and consequently I try to make them part of my artistic practice. ‘Transformation’ is the general concept that steers my art.

From early on in my higher art education I was convinced that ‘the idea’ must be the origin of what I create, i.e. that every idea, within itself, contains the necessity to receive the perfect artistic form. These ideas are often social subjects, but the start could just as well be an innovative or varying method, style or technique.

In order to express these ideas, I constantly try to broaden my knowledge and develop myself as an artist, often through self-study. I never stop to further investigate, rework or complete a work of art that I have made. When the change arises from the form of the artwork, I will look for a link in its content, and vice versa.

This method often leads to a ‘double layer’ in my art. It then results in a certain esthetic formula that I will study for a while and try to perfect. The consideration that, stylewise, I have to be consistent and recognizable is not my concern.

This continuous transformation process is now an essential characteristic of my oeuvre. My artistic approach is well summarized in the title ‘transformation studio niko hendrickx’: a refuge where uninhibited creativity guides me in method and style, in subject and technique, resulting in a wide and diverse range of works.

I therefore like the term ‘creative dynamism’ for my work, which contains seven subject areas:

  • ‘Virtual transformation’: 3D animations of transforming objects and scenes which are only possible in a virtual context.
  • ‘Sculptures in difference’: three-dimensional work in different materials, e.g. metals, plastics and 3D prints, sometimes completed with multimedia. Different subjects are used, such as violence, robotics, technology, death, power, metamorphoses etc.
  • ‘Reconstructive acts’: three-dimensional works or paintings are broken down, reconstructed, moved etc., thus creating a dynamic change in them. 3D animations can be linked to the reconstruction.
  • ‘Changing painting methods’: series of paintings with different subjects, in which I study method, style and technique, sometimes combined with video and 3D animation.
  • ‘Technological transformation’: works are transformed by technology and virtually visualised, enabling later execution in reality.
  • ‘Matter and deformation’: research into the use of materials to transform sculptures and paintings, sometimes combined with virtual simulations.
  • ‘Drawing variations’: drawings transformed by method, style and/or content.


Niko Hendrickx, August 2021