Curriculum vitae

Education & Self-Study

2022
Start self-study 3D program Blender

2020
Start self-study 3D printing

2013-2016
Remedial education – VDAB

2009
Start self-study 3D animation programs Cinema4d and Zbrush

2003
Start self-study green screen technique

2002
Start self-study photo and video editing programs: Adobe photoshop, after effects en premiere

1995-1998
Sculpture – St. Lucas Gent

1993-1995
Free graphic arts – PHIKO Hasselt

 

 

Upcoming exhibitions

2,3,4,5 mei 2024
Beyond the Black Box festival – Monty, Antwerpen

 

 

Solo Exhibitions

2024
‘Sfincterman for President’ – C-TAKT, Pelt – arrangement in collaboration with Stef Van Bellingen / WARP

2015
‘Strange Fruit’: ‘Imaginary Landscapes of a Robot in Denial’ and Slow Paintings – Art Borgloon, Gasthuiskapel
‘Pro-Life’: various works – cc De Adelberg, Lommel

2012
‘Modern Cavemen’ – TAKT#8 Festival – Dommelhof, Neerpelt

2008
Exhibition of works selected from the ‘Pick and Change Project’ – cc De kollebloem, Puurs

2003
‘Ode to Saturn’ – cc De Adelberg, Lommel

1999
‘Houten spiralen en metalen’ – cc Leopoldsburg

 

 

Group exhibitions

2023
‘Malabou in Malibu’: various works – De Fabriek Eindhoven – in collaboration with WARP and MAKE Eindhoven
‘The Image Generator’: ‘Sleep in with the Sleepers’ – Kunsthal Extra City Antwerpen

2022
‘I know why the caged bird sings’: ‘Saint Sebastian with Birds No.1’WARP, Sint-Niklaas  – Curator: Stef Van Bellingen
‘Zandkoeken van plastiek’: ‘Goodbye Nature’ – cc Zwaneberg, Heist-op-den-Berg – Curators: Mieke van der Heijden en Joachim De Block

2019
‘Oog in Oog’: ‘Changing Moods of a Madonna and Her Environment’ en ‘The Expanding Tree’ – Jakob Smitsmuseum, Mol Sluis – Curators: Ivo Verheyen and Veerle Stevens

2017
‘TarmaX’: various works – Tarmac, Meerhout
‘We Traveled Across Seven Mountains’: 3D animation ‘Wish You Were the Wind’ – cc Mechelen – Curator: Jan Van Woensel

2016
‘KUNST-licht / LICHT-kunst’: ‘Fluctuating matters’ and ‘Nu descendant par un ascenseur’ – Hofke van Chantraine, Oud-Turnhout

2013
‘CTRL+ART+DELETE’: Exhibition with Diva Benini, various works – Tarmac, Meerhout
‘Actueel Kunsten Festival’: various works – Kunstnetwerk Haspengauw – curator: Jos Herck
‘FAVORIETEN’: painting ‘The Crack’ –  cc ’t Getouw Mol – curator: Raymond Minnen

2011
‘E.V.A. Experimental Video Art’: 3D animation ‘The Modern Cavemen’ – Bashimi Art House, Austria
‘Videoscreening’: 3D animation ‘The Modern Cavemen’ – Coimbra, Portugal
‘Between Cage and Humanity’: ‘Multi-Shape Dog’ – St. Truiden – curator: Jos Herck
Exhibition with Raymond Minnen: various works – cc De Kimpel, Alden Biesen

2010
‘Obscene’: ‘Nu descendant par un ascenseur’ – wall projection  – De Singel, Antwerp
‘Bloesemimpressies’: 3D animation ‘The Runner’ – syrup factory, Borgloon – curator: René Van Brabant

2009
‘Bastart’: mix of works – Villa Basta, Houthalen

2007
‘Deus ex’: ‘The Catcher of the Cross’ – Ithaka 13, Leuven

2006
‘Power plays’: ‘Distance to Morsemaille and Back’– Z33, Hasselt – Curator Ive Stevensheydens
‘Zien’: ‘Unidentified Arcade’ – cc De Breughel, Bree
‘Installation for a Selfish Rapper’ – Villa Basta, Houthalen

2005
‘Prix Médiatine’ – Brussels: ‘Drinking a cup of coffee in 180°’
‘Houses of communication’: ‘Model Kit of an Animal Sculpture’ – Borgloon – curator Jos Herck
‘Smakelijk’: ‘Saturn’ – cc De Breughel, Bree
‘Duelling Handguns’ and ‘Model Kit of an Animal Sculpture – Villa Basta, Houthalen

2002
In Situ Art International Triennial: ‘Saturn’– Borgloon – curator Jos Herck

1999
In Situ Art International Triennial: wooden construction with metal statues – Borgloon – curator Jos Herck

 

 

Art in public space

2009
Purchase and inauguration sculpture ‘Saturn’ –  Lommel

 

 

 

Developments in the seven sub-areas

 

Virtual transformation

2009 – …
Start of different 3D animations in which transformations, both literally and figuratively, play a part.

 

Changing painting methods

2022
Elements and Potentials: In what way can the oeuvre of paintings be subjected to transformation again?

2021
‘Racer Malevich’: 3D printed reliefs derived from a 2D design are illuminated with LEDs to obtain colour gradients (under development).

2017
‘Painting in Difference Series’: no fixed method or style, continuously seeking change; all tools can be used.

2016
‘Changing Moods of a Madonna and Her Environment’: three-dimensional translation of Jean Fouquet’s famous painting, in which the changing colours of the animation determine the paintings.

2014
‘Slow Paintings’: a 3D animation as a tool for intuitive painting.

2012-2013
‘Just the Canvas and Me Paintings’: painting intuitively without any digital tools or imagery.

2009-2010
‘The Modern Cavemen’: first project in which paintings are combined with 3D animation.

2006-2008
‘Television Series’: paintings inspired by television.

2005-2006
‘The Moving Image on Canvas Series’: a homemade video work projected on a painted canvas, making the colours more intense.

2004-2005
‘Video to Painting Series’: a self-made video serves as the basis for a painting and is shown together with it.

2002-2004
‘Multitude of Information Paintings’: layered paintings with the aim of putting a lot of information in one painting.

2001
‘Rasterized Paintings’: paintings showing a transition from a real to a virtual world.

 

 

Sculptures in difference

2021
‘The Pillars of Ovid’: start 3D printing projects.

2008
Start individual sculptures in which the further research, development or addition of a previously created work of art is the central subject, possibly with combinations with video and 3D animation.

2006
‘Nu descendant par un ascenseur’: an analog video work is projected onto a staircase.

2002
‘Big Disturbance Brother’: two static sculptures play the leading role in an analog video work.

1995-2001
Sculptures in various materials.

 

 

Reconstructive acts

2020
‘Old-Fashioned Compression Method of a Painting’: compression of a painting cut into pieces.

2018
‘Every Movement Creates a Shape’: start 3D animations inspired by ‘Sculptures’ by Tàmas Waliczky, in which a shape is created by a displacement in time and space.

2017
‘The Cutting Board’: first 3D animation about destruction and construction.

‘Pick and Change Project’: digital scans of all polyester molds at FLACC Genk.

2013
‘Fluctuating Matters’: artwork with hinges, the change is made visible in a video work that is played just before the artwork. The colors of the screen change the color of the spatial work.

2008
‘Multi-Shape Dog’: start using ideas about adding and moving materials that change the shape.

2007
‘Beware of Dog’: first reconstruction of a painting by moving parts of the canvas.

2003
Start ‘Pick and Change Project’: a variable three-dimensional construction with polyester shapes in combination with analog video and green screen.

2002
‘Model Kit of an Animal Sculpture’: deconstruction of an existing sculpture. The original work can be seen in a video work. After that, a reconstruction can be made with the help of drawings.

 

 

Drawing variations

2019
‘Remaining Ink Tissues’: last bits of ink from an ink pen are reused.

2017
Start ‘Drawing Board Sessions’: drawings, layer after layer, are applied to a wooden panel of 294x220cm, photographed in order to form an ever-changing drawing, visualized in a movie.

2014-2015
‘Google Drawings’: drawing series in which the search engine Google plays an important role.

1994-2000
Series of drawings in which method, style, theme and technique vary.

 

 

Technological transformation

2022
‘Sleep in with the Sleepers’: first effective development of a work of art combined with air pressure.

2017 – …
Start of 3D animations in which sculptures change shape through technology. Images may be turned into real sculptures later.

 

 

Matter and deformation

2022
‘Sint-Sebastian with Birds No.1’: first project in which birdseed and birds are used to transform the form of a work of art.

2021
‘The Ice-Cold Man’: first 3D simulation in which the use of technology is specifically needed to change matter.

2019
‘Strange Dog at the Dog Show’: first project using yeast and flour.

2018
‘The Infinite Ice Cube Sculpture No.1’: start of projects in which ice determines the shape of the sculpture.

‘Transforming squares on canvas’: start of painting projects with melting paint.

2017
‘Shipbuilding’: start of projects in which matter, in this work incense powder, determines the change of the sculpture’s shape.

2016
‘Rocky’s Solid Transformation’: start 3D animations in which deformations of matter are visualized.

2008
‘Liquid Shapes through Space’: video projection on a three-dimensional plane. Polyester shapes from the Pick and Change Project become liquid and disappear. Video made with analog video techniques.